No safe bays like Egg Phantom where you wait for him to reveal his weak spot. This should definitely be explored in the future, but with two bosses at the same time, not one after the other.ġ Keeps you moving. I do appreciate the double boss mechanic, though. The first two times I played I died because I didn't notice that double jumping made me loose rings. Remember S3&K's Death Egg Act 2 boss? I think we should have been forced to kill the Hard Boiled Heavies that appear in this boss.Ĩ/10. I like the elevator addition, although it's very difficult to hit the boss in that part.ħ/10. The idea is great and funny, but it's not difficult for an act 2 boss, is it?ħ/10. How to get one of the most iconic Sonic bosses and make it much better at the end.Ĩ/10. Just for the S&K throwback, this is one of the best bosses.ġ0/10. I actually feel a bit invincible sometimes.ġ0/10. By the way: recovering rings in Mania is much easier than before, right? I mean, I have never felt in real danger. ![]() I have to repeat it a few times more, but I think I just hit and hit and hit without caring about losing rings. By the way, the tentacles idea (for recycling that S&K boss) is very clever in my opinion.Ĩ/10. Very difficult one, although you only need to hit Robotnik (you can forget about the tentacles). This is the act 1 boss I have died most times to. ![]() I appreciate bringing Fang, Bean and Bark back.Ĩ/10. I'd say a bit more difficult than Sonic's act.Ĩ/10. Well, maybe act 1 bosses are not meant to be very difficult! XDħ.5/10. Visually cool (for the scaling), but not very difficult. It would have made more sense, as Robotnik is not supposed to appear in act 1.ġ0/10. This should have been a prologue to Act 2's boss, in my opinion. The last part could have looked at S4E2's first Metal Sonic boss (yes I said it).ħ/10. ![]() I appreciate it's mostly a running boss, and the mini Silver Sonic, but to me it could use some more difficulty. I wish it changed a bit in the last 2 hits, but it's cool.Ĩ/10. How about some boxes falling from above after every hit? I mean boxes that hurt Sonic.ĩ/10. I usually reach this boss with very little time, so it's very stressful. It would be more challenging if it created different badnicks.ĩ/10. Nice and original, but once you get the "trick", it's really easy. Cool, original, but very easy with Sonic's jump height.Ĩ/10. I'd give it a 10/10 for the surprise, but I think a tutorial was necessary for beginners.ġ0/10. Apart from Death Egg's final boss second transformation, I think we haven't seen anything like this before.ĩ/10. This is Sonic 2's final boss in Mania's first zone! Also, I like the chase mechanic. I wouldn't actually ask much more from a first boss.ġ0/10.
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